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/*!\file rpc/auth.h
 * RPC authentication interface.
 */

/*
 * Sun RPC is a product of Sun Microsystems, Inc. and is provided for
 * unrestricted use provided that this legend is included on all tape
 * media and as a part of the software program in whole or part.  Users
 * may copy or modify Sun RPC without charge, but are not authorized
 * to license or distribute it to anyone else except as part of a product or
 * program developed by the user.
 *
 * SUN RPC IS PROVIDED AS IS WITH NO WARRANTIES OF ANY KIND INCLUDING THE
 * WARRANTIES OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE, OR ARISING FROM A COURSE OF DEALING, USAGE OR TRADE PRACTICE.
 *
 * Sun RPC is provided with no support and without any obligation on the
 * part of Sun Microsystems, Inc. to assist in its use, correction,
 * modification or enhancement.
 *
 * SUN MICROSYSTEMS, INC. SHALL HAVE NO LIABILITY WITH RESPECT TO THE
 * INFRINGEMENT OF COPYRIGHTS, TRADE SECRETS OR ANY PATENTS BY SUN RPC
 * OR ANY PART THEREOF.
 *
 * In no event will Sun Microsystems, Inc. be liable for any lost revenue
 * or profits or other special, indirect and consequential damages, even if
 * Sun has been advised of the possibility of such damages.
 *
 * Sun Microsystems, Inc.
 * 2550 Garcia Avenue
 * Mountain View, California  94043
 *
 *      from: @(#)auth.h 1.17 88/02/08 SMI
 *      from: @(#)auth.h        2.3 88/08/07 4.0 RPCSRC
 *      $Id: auth.h,v 1.5 1996/01/31 08:02:11 hsu Exp $
 */

/*
 * auth.h, Authentication interface.
 *
 * Copyright (C) 1984, Sun Microsystems, Inc.
 *
 * The data structures are completely opaque to the client.  The client
 * is required to pass a AUTH * to routines that create rpc
 * "sessions".
 */

#ifndef __RPC_AUTH_H
#define __RPC_AUTH_H

#ifndef __SYS_CDEFS_H
#include <sys/cdefs.h>
#endif


#ifndef __SYS_SOCKET_H
#include <sys/socket.h>
#endif


#define MAX_AUTH_BYTES  400
#define MAXNETNAMELEN   255     /* maximum length of network user's name */

/*
 * Status returned from authentication check
 */
enum auth_stat {
        AUTH_OK=0,
        /*
         * failed at remote end
         */
        AUTH_BADCRED=1,                 /* bogus credentials (seal broken) */
        AUTH_REJECTEDCRED=2,            /* client should begin new session */
        AUTH_BADVERF=3,                 /* bogus verifier (seal broken) */
        AUTH_REJECTEDVERF=4,            /* verifier expired or was replayed */
        AUTH_TOOWEAK=5,                 /* rejected due to security reasons */
        /*
         * failed locally
        */
        AUTH_INVALIDRESP=6,             /* bogus response verifier */
        AUTH_FAILED=7                   /* some unknown reason */
};

union des_block {
      struct {
        u_long high;
        u_long low;
      } key;
      char c[8];
    };

typedef union des_block des_block;

__BEGIN_DECLS

extern bool_t xdr_des_block (XDR *, des_block *);

__END_DECLS

/*
 * Authentication info.  Opaque to client.
 */
struct opaque_auth {
       enum_t  oa_flavor;              /* flavor of auth */
       caddr_t oa_base;                /* address of more auth stuff */
       u_int   oa_length;              /* not to exceed MAX_AUTH_BYTES */
     };

/*
 * Auth handle, interface to client side authenticators.
 */
typedef struct {
        struct  opaque_auth     ah_cred;
        struct  opaque_auth     ah_verf;
        union   des_block       ah_key;
        struct auth_ops {
               void    (*ah_nextverf)();
               int     (*ah_marshal)();        /* nextverf & serialize */
               int     (*ah_validate)();       /* validate verifier */
               int     (*ah_refresh)();        /* refresh credentials */
               void    (*ah_destroy)();        /* destroy this structure */
        } *ah_ops;
        caddr_t ah_private;
      } AUTH;


/*
 * Authentication ops.
 * The ops and the auth handle provide the interface to the authenticators.
 *
 * AUTH *auth;
 * XDR  *xdrs;
 * struct opaque_auth verf;
 */
#define AUTH_NEXTVERF(auth)       ((*((auth)->ah_ops->ah_nextverf))(auth))
#define auth_nextverf(auth)       ((*((auth)->ah_ops->ah_nextverf))(auth))

#define AUTH_MARSHALL(auth,xdrs)  ((*((auth)->ah_ops->ah_marshal))(auth, xdrs))
#define auth_marshall(auth,xdrs)  ((*((auth)->ah_ops->ah_marshal))(auth, xdrs))

#define AUTH_VALIDATE(auth,verfp) ((*((auth)->ah_ops->ah_validate))((auth), verfp))
#define auth_validate(auth,verfp) ((*((auth)->ah_ops->ah_validate))((auth), verfp))

#define AUTH_REFRESH(auth)        ((*((auth)->ah_ops->ah_refresh))(auth))
#define auth_refresh(auth)        ((*((auth)->ah_ops->ah_refresh))(auth))

#define AUTH_DESTROY(auth)        ((*((auth)->ah_ops->ah_destroy))(auth))
#define auth_destroy(auth)        ((*((auth)->ah_ops->ah_destroy))(auth))

extern struct opaque_auth _null_auth;


/*
 * These are the various implementations of client side authenticators.
 */

/*
 * Unix style authentication
 * AUTH *authunix_create(machname, uid, gid, len, aup_gids)
 *      char *machname;
 *      int uid;
 *      int gid;
 *      int len;
 *      int *aup_gids;
 */

__BEGIN_DECLS

extern AUTH *authunix_create        (char *, int, int, int, int *);
extern AUTH *authunix_create_default(void);
extern AUTH *authnone_create        (void);
extern AUTH *authdes_create         (char*, u_int, struct sockaddr*, des_block*);

__END_DECLS

#define AUTH_NONE       0                /* no authentication */
#define AUTH_NULL       0                /* backward compatibility */
#define AUTH_UNIX       1               /* unix style (uid, gids) */
#define AUTH_SHORT      2               /* short hand unix style */
#define AUTH_DES        3               /* des style (encrypted timestamps) */

#endif